MPEG-1 Audio Layer II or MPEG-2 Audio Layer II (MP2, sometimes incorrectly called Musicam or MUSICAM) is a lossy audio compression format defined by ISO/IEC 11172-3 alongside MPEG-1 Audio Layer I and MPEG-1 Audio Layer III (MP3). While MP3 is much more popular for PC and Internet applications, MP2 remains a dominant standard for audio broadcasting. citation needed. MP2 is the dominant audio codec in digital audio broadcasting and is also used in the production of Video CDs (VCDs). MPEG-1 Audio Layer II is defined in ISO/IEC 11172-3. An extension of MPEG-1 Layer II is defined in ISO/IEC 13818-3, which adds more sampling and bit rates as well as support for up to 5 audio channels. Production phase.

Regulated by the Moving Picture Experts Group (MPEG), MPEG-3 refers to coding standards for high definition television (HDTV) signals. The group is part of the International Organization for Standardization. Since 1988, the group has been responsible for creating both video and audio coding standards.

MPEG-1 or MPEG-2 Audio Layer III, more commonly referred to as MP3, is an audio coding format for digital audio which uses a form of lossy data compression. It is a common audio format for consumer audio streaming or storage, as well as a de facto standard of digital audio compression for the transfer and playback of music on most digital audio. .Supported File Extensions.Video Files: 3GPP2 Multimedia File (.3G2) 3GPP Multimedia File (.3GP.3GP2) 3GPP Media File (.3GPP) Anime Music Video File (.AMV) Advanced Systems Format File (.ASF) Audio Video Interleave File (.AVI) Bink Video File (.BIK) Binary Video File (.BIN) DivX-Encoded Movie File (.DIVX) DRM Rights Object (.DRC) Digital. MPEG-1 Layer 3 (50). I downloaded an MP3 audio file that will not play under Media Player. I did have success getting it to play on iTunes, which is a FREE download from the internet. Where the heck is this codec?? I can’t find it. Mpeg-1 50 does anybody know? You’re also not.

It is important to note that this specific standard no longer exists, and that the standards set forth within it are now a part of MPEG-2. When the group originally took on the responsibility for setting the regulations for HDTV in 1992, they were simultaneously working on the other standard. It was discovered, however, that MPEG-2 encoding could accommodate HDTV signals as well, so the new standard was therefore discontinued.

MPEG-2 supplies coding standards for all HDTV signals that are sent at 1080p, which is a shorthand term for the video mode known as full high definition. In addition, it includes coding standards for all broadcast signals. This includes digital satellite and cable TV, as well as protocol for digital video disks (DVDs).

This standard is only one of five formats that the Moving Picture Experts Group oversees. The organization is also responsible for MPEG-1, which handles the audio coding standards for the popular MP3 music format, and MPEG-4, which offers coding standards for 3D content. Two other coding standards that deal with multimedia content fall under their umbrella, as well.

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The Moving Picture Experts Group puts forth these standards to offer a reliable and consistent method for coding audio and video. At its most basic, coding refers to the way that electrical and computer engineers turn data into what is seen on television screens or heard on MP3 players. This transformation of data into real sound and visible images is quite complex and technical. At its core, the process is essentially threefold: compressed data is transferred into more recognizable samples, the samples of picture and sound are cut into smaller segments, and then these segments are transformed into a frequency that can be coded and transmitted.

MPEG-2 goes a step beyond this basic process. Thanks to sophisticated technology, the standards allow the raw picture data to be predicted based on reconstructed images that have been seen in other things before. Then, only data that is different from the old images must be coded to create the video that viewers see.

People should not confuse MPEG-3 with MP3, which actually stands for MPEG-1 (and MPEG-2) Audio Layer III. The MP3 encoding format is audio only, and is a common standard for digital audio compression for consumer use.

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The Microsoft MPEG Audio Decoder is a synchronous Media Foundation Transform (MFT) that enables decoding MPEG audio elementary stream formats using the Media Foundation (MF) pipeline.

The decoder supports the following MPEG elementary stream formats.

  • MPEG-1 audio layers I and II (ISO/IEC 11172-3). 2. MPEG-2 backward-compatible, layers I and II (ISO

  • MPEG-2 backward-compatible, layers I and II (ISO/IEC 13818-3), mono and stereo only

Class Identifier

The class identifier (CLSID) of the MPEG Audio decoder is CLSID_MSMPEGAudDecMFT, defined in the header file wmcodecdsp.h.

Input Media Types

The MPEG Audio decoder supports the following input media type attributes.

Layer

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AttributeValue
MF_MT_MAJOR_TYPEMFMediaType_Audio
MF_MT_SUBTYPEMFAudioFormat_MPEG
MF_MT_AUDIO_NUM_CHANNELS(Optional) Usually 1 for mono or 2 for stereo, but can be up to 6 channels.
MF_MT_AUDIO_CHANNEL_MASK(Optional) Usually 0x4 for mono or 0x3 for stereo, but can also be any one of the channel masks associated with up to 6 channels (3/2/1, 3/2, 3/1, 2/2, 2/1). If present, the channel mask must be consistent with the specified input number of channels.
MF_MT_AUDIO_SAMPLES_PER_SECOND(Optional) One of the following: 16000, 22050, 24000, 32000, 44100, 48000. If specified, the input sampling rate must be one of the valid MPEG sampling rates.

Output Media Types

The MPEG Audio decoder will support up to four output media subtypes, in the following order.

1. Stereo, floating point. 2. Stereo, 16-bit PCM. 3. Mono, floating point (only if the input is mono or dual-mono). 4. Mono, 16-bit PCM (only if the input is mono or dual-mono).

The decoder always supports stereo output and it is enumerated as the first output media type.

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The decoder supports the following output media type attributes.

Codec Mpeg Audio Layer 1 2 3 Mpga Youtube To Mp3

AttributeValue
MF_MT_MAJOR_TYPEMFMediaType_Audio
MF_MT_SUBTYPEEither MFAudioFormat_PCM or MFAudioFormat_Float
MF_MT_AUDIO_BITS_PER_SAMPLE16 or 32
MF_MT_AUDIO_NUM_CHANNELS1 or 2
MF_MT_AUDIO_CHANNEL_MASK0x4 for mono or 0x3 for stereo
MF_MT_AUDIO_SAMPLES_PER_SECONDOne of the following: 16000, 22050, 24000, 32000, 44100, 48000.

Transform Attributes

The MPEG Audio decoder implements the IMFTransform::GetAttributes method. Applications can use this method to get or set the following attributes.

Mpeg Audio Layer 1/2

AttributeDescription
CODECAPI_AVDecAudioDualMonoSpecifies whether 2-channel audio being decoded is dual mono or not. Read-only. Set by the MFT. For more information see eAVDecAudioDualMono.
CODECAPI_AVDecAudioDualMonoReproModeSpecifies how the decoder reproduces dual mono audio. The default value is eAVDecAudioDualMonoReproMode_LEFT_MONO.
Read/Write. Applications can set this property to change the default behavior. For more information see eAVDecAudioDualMono.
CODECAPI_AVEncCommonMeanBitRateSpecifies the compressed stream bit rate. Read-only. Set by the MFT.

Codec Mpeg Audio Layer 1/2 (mpga)

See also